Review: Invisible Sun – Black Cube

Welcome to the Acutality, Vislae. Shake off the Shadow and bathe once again in the light of the Invisible Sun. Like we did when we first encountered the product known as the Black Cube, you may be wondering what nature of game is Invisible Sun exactly.  To quote Monte Cook Games (found on the product … Continue reading Review: Invisible Sun – Black Cube

Is there a place for โ€œRules Lawyersโ€ in Cypher?

Iโ€™ve said several times before that I started roleplaying long before I found the Cypher System from Monte Cook Games.  Starting with Dungeons & Dragons and moving to Shadowrun (the two that come most quickly to mind), one of the things that you find is that you become a collector of books.  Now, most of … Continue reading Is there a place for โ€œRules Lawyersโ€ in Cypher?

Review: Gods of the Fall

"Ray. When someone asks you if you're a god... you. say. YES!" Unless they're a Knight of Reconciliation, of course... It was years ago that I first ran into White Wolfโ€™s Exalted.ย  Having never been much of a fan of their โ€œhorrorโ€ games (the exceptions being Mage and Hunter), I had, however picked up ร†on … Continue reading Review: Gods of the Fall

Crafting Memorable Villains

Art by Christof Grobelski In a previous post I discussed how to make creatures and NPCs your own, narratively and mechanically. Now, Iโ€™m going to talk about making memorable villains (If your PCs are Murder-hobos this post probably wonโ€™t help much because then they are the villainโ€ฆ at least to the common NPC). Mechanically, adjusting … Continue reading Crafting Memorable Villains

Review: Liminal Shore

It's time, once again, to enter a bizarre new world, full of strange things to discover. Welcome... to the Liminal Shore. I remember when I first read Numenera.ย  The setting captured my imagination in a way nothing had since Dungeons & Dragons when I was a young boy.ย  The blend of the familiar and the … Continue reading Review: Liminal Shore