Campaigns v. Short Series v. One Shots

Don't you wish your TTRPG group looked so prestigious? One of the things I’ve noticed in my many years of gaming is that as we grow older, our available time shortens. Life happens. School, work, children, or in my current case, grandchildren. As one who typically runs games rather than plays in them, I've found … Continue reading Campaigns v. Short Series v. One Shots

Five Things I Wish I Knew Before Starting to GM

I have been running roleplaying games for a very long time.  Over thirty years now, in fact.  It’s one of the defining characteristics of my life.  Not the fact that I play these games, but that I enjoy creating immersive worlds and helping others to immerse themselves in them through the spoken word (mostly).  I … Continue reading Five Things I Wish I Knew Before Starting to GM

Player-Involved World Development

What do you mean by world input, Joann? Well, this article is about involving players in world development along side the GM’s thoughts and any of the work they do. Most of the time, this portion of world development is done on the fly rather than with forward planning (except perhaps with any done in … Continue reading Player-Involved World Development

Converting to the Cypher System

"Push the button..." Angel’s Citadel and Josh Walles wrote an article several months ago called ‘Adapt don’t Convert’. It was a discussion on how instead of trying to convert your favorite game to the Cypher System you should instead Adapt to the Cypher System. For this article, however, I'm going to try and present the … Continue reading Converting to the Cypher System

A Look at Worldbuilding

Questions, always with the questions...  They’re what drives us forward as a species. Humanity lives for questions.  This time the question is: World Building.  How do you do it and where do you start?  To make it clear, this article is opinion based on our own experiences (Angel’s Citadel - Josh & I) and the … Continue reading A Look at Worldbuilding