Torment: Tides of Numenera - the Explorer's Guide, by Shanna Germain, a Numenera Setting Supplement On March 6 of 2013, inXile launched a Kickstarter for a new video game that was funded in 6 hours with an initial ask of $900,000. It went on to gather over 4 million dollars in pledges. Claiming to be … Continue reading Review: Torment – Tides of Numenera
In October of last year, the books for Monte Cook Games’ Liminal Shores Kickstarter started fulfilling with the first book, Voices of the Datasphere. Vertices continues the tally of material from this Kickstarter with additional material ready to drop into your Numenera game whether you use the concept of the Datasphere or simply wish for … Continue reading Review: Vertices
This is it, folks. This is the one I have been waiting for from this Kickstarter. And even before I give you the rest of the review, I’ll give you a hint. It does not disappoint. Bruce Cordell brings all the sciency weird goodness of Numenera to the table in his new book, Edge of … Continue reading Review: Edge of the Sun
Most of the time, a given rules system has that “must have” supplement. The one that makes your life so much easier as a GM. Sometimes it’s released by the main company, sometimes it’s a third-party. I’ve known several. For Dungeons & Dragons 3.XE it was AEG’s Ultimate Toolbox. For Shadowrun 4E it was Runner’s … Continue reading Review: Jade Colossus – Ruins of the Prior Worlds
Coming from a background of other roleplaying games as Joann and I do, I remember how long it took us to wrap our minds around the idea of the GM intrusion. From our earliest times of looking and Numenera through the original print of the Cypher System Rulebook, GM Intrusions were confusing initially. We had … Continue reading Why Player Intrusions?