Or... Investing in Your Players So That They Invest in the Story One of the biggest keys to understand playing a tabletop roleplaying game and specifically, the Cypher System, is the fact that it’s a collaboration between players and GM. In a previous post we discussed Character Arcs and how to use them to increase … Continue reading How to Create Party Cohesion and Group Immersion
Tag: Monte Cook Games
Review: Voices of the Datasphere
I remember as a young boy when I was old enough (it was released when I was four), watching Jeff Bridges, Bruce Boxleitner, and Cindy Morgan face off against David Warner in the movie classic, Tron. It was the lights that fascinated me. The blues of the memory discs and the light cycles. The reds … Continue reading Review: Voices of the Datasphere
Using the Cypher System to Assist in Writing Fiction
I mean... we use a word processor, and light, but I suppose a typewriter works too. I’m sure by now that most of you have noticed: Josh and I like to write. We like to write a lot. I’ve written a number of fiction stories, some of them fanfictions that are based on worlds created … Continue reading Using the Cypher System to Assist in Writing Fiction
Co-GMing the Cypher System: Our Experience
Partners in crime... er... games. Yeah, games... Joann and I have been GMing roleplaying games now for something like a combined 45 or 50 years. Both of us in home games, and I’ve run conventions (both individual game sessions and helping to run whole conventions). We have dealt with a myriad of player types, a … Continue reading Co-GMing the Cypher System: Our Experience
Review: We Are All Mad Here
Down a rabbit hole, behind a waterfall... wonder seems to be what draws us into the world of the fairy tale. For going on 35 years now, I have played roleplaying games. Much of that time has been focused on Dungeons & Dragons, that is, classic high fantasy. Much of that time has been focused … Continue reading Review: We Are All Mad Here
