Coming from a background of other roleplaying games as Joann and I do, I remember how long it took us to wrap our minds around the idea of the GM intrusion. From our earliest times of looking and Numenera through the original print of the Cypher System Rulebook, GM Intrusions were confusing initially. We had … Continue reading Why Player Intrusions?
Tag: Cypher System
Adapt, Don’t Convert
One of the great things to me about the hobby of Tabletop Roleplaying Games is that there is such a wide variety of games out there. With the advent of publishing platforms like DriveThruRPG, it has never been easier to make your own game, which has resulted in a flood of third party publishers making … Continue reading Adapt, Don’t Convert
Beyond the Numbers: Other Considerations in Cypher Character Creation
When you are building a house, doing so requires many disciplines. It is a different skill to frame a house, than it is to plumb it, than it is to wire the electricity. Additionally, you do not use the same tools to do so. It is as difficult to imagine framing a house with pipe … Continue reading Beyond the Numbers: Other Considerations in Cypher Character Creation
Is there a place for โRules Lawyersโ in Cypher?
Iโve said several times before that I started roleplaying long before I found the Cypher System from Monte Cook Games. Starting with Dungeons & Dragons and moving to Shadowrun (the two that come most quickly to mind), one of the things that you find is that you become a collector of books. Now, most of … Continue reading Is there a place for โRules Lawyersโ in Cypher?
Review: Gods of the Fall
"Ray. When someone asks you if you're a god... you. say. YES!" Unless they're a Knight of Reconciliation, of course... It was years ago that I first ran into White Wolfโs Exalted.ย Having never been much of a fan of their โhorrorโ games (the exceptions being Mage and Hunter), I had, however picked up รon … Continue reading Review: Gods of the Fall
