In a previous post I talked about using flavors with types to make them fit your setting better. This time we’re going to talk about Foci and specific Abilities. Foci: There’s a lot of them. Some of them are even listed as genre-recommended in the Revised Cypher System Rulebook. This post is going to be … Continue reading Flipping the Switch – Adapting Foci and Abilities to Different Settings
Tag: Cypher System
Review: Unmasked
Most people who know me would admit that superheroes typically aren’t my "jam". While I have spent a decent amount of time reading comic books, and am familiar with many of the common comic-book superheroes and their stories (including alternate histories/timelines etc...), it was never a "passion" of mine. However, I wanted to give writing … Continue reading Review: Unmasked
Making Leveling Up a Part of Your Narrative
"Why was I pushing this boulder up a mountain anyway?" - Sisyphus the Ant Over the course of the time I have been playing and running roleplaying games, I have spent time poring over countless rulebooks. Most of these were laid out quite well. Information was easy to find and tabulated in ways that were … Continue reading Making Leveling Up a Part of Your Narrative
Review: Predation
I'm not sure that Shanna Germain can get any more aweso.... Wait... Dinosaurs, a major part of humanity's life since the announcement in 1842. From books, TV Shows, and Video Games to Movies, they inundated the world with roars, squeaks and images of what we believed their life was like. Then the year 2017 hit … Continue reading Review: Predation
Pacing Your Game
Pacing. It's not just for marathon runners... When you’ve been playing and running games as long as we have, you have likely seen it happen from both sides of the table. As a GM, you are sitting there watching the players stumble around trying to put together a puzzle that should be obvious with the … Continue reading Pacing Your Game
