Bounty Hunter, by Guy Sclanders One of the great things about reviewing so many games, especially ones outside of our normal cadre of games on standby to play is the exposure to different ideas. I remember the excitement of being exposed to Numenera (and the Cypher System) with its freeing look at Game Mastering and … Continue reading Review: Bounty Hunter
Month: July 2021
Writing a Campaign
I had a hard time with this blog post. And it was not because I don’t see value in writing a campaign, but because, for the most part, I am an improv GM and typically don’t write campaigns. To get this blog post written, I had to cast my mind back many, many years to … Continue reading Writing a Campaign
Review: End Times (ORC Edition)
End Times (ORC Edition) by Brian St. Claire-King of Varja Enterprises For today’s review, we’re going to bring you another new (to us) publisher. We discovered this product trolling Kickstarter, something that seems to be becoming a habit for us, and looking for games that sounded both different from what we had and like something … Continue reading Review: End Times (ORC Edition)
Deities, Laws, and the Consequences of Choice
For today’s article, I’d want to take another look at worldbuilding, specifically, some of the things that help a campaign world feel “alive” to your players. We’re going to talk about choice and consequence. One of the biggest selling points of tabletop roleplaying games is the freedom. When a GM asks, “What do you do?”, … Continue reading Deities, Laws, and the Consequences of Choice
Review: Vertices
In October of last year, the books for Monte Cook Games’ Liminal Shores Kickstarter started fulfilling with the first book, Voices of the Datasphere. Vertices continues the tally of material from this Kickstarter with additional material ready to drop into your Numenera game whether you use the concept of the Datasphere or simply wish for … Continue reading Review: Vertices
